![]() For example you can split the Y axis into 3 regions (or as many as you want) allowing you to walk, run or sprint based on how far forward you push the joystick. Since it's analog you can program macros based upon how far you push the joystick on its 4 axis. The analog joystick is the best reason for getting this gamepad. I beleive the PGCU to be a superior product for the following reasons:ġ) Better Build Quality - It's outlasted my N50'sĢ) More robust programming software - Although the programming software is not as easy to use as Belkin's it has alot more features for programming macros etc.ģ)ANALOG hat switch - Far better than an 8 way dpad, especially for FPS I replaced my worn out N50s with the Saitek PGCU which have been using it for a couple of years now. Replacing the N50s under warranty was not an option since I had modified the angle of the keypad. The build quality, or lack there of (as far as I could tell with out disassembling it, which I have done on the N50s) seemed to be identical to the N50s. I have owned and worn out the d-pad on two Nostromo N50 game pads (the N52's predecessor). Although I haven't owned a Nostromo N52 I have checked out the display models at various stores. ![]()
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